

Added parameters and lens texture to enbeffect.fx shader.

V0.288: Added enbbloom.fx and enblens.fx shaders as examples for preset makers, bloom is drawed after depth of field and lens after bloom. Weather system is still not active, but parameters declared in configuration file. Added sky, sun, moon, clouds parameters to enbseries.ini. Added ENightDayFactor and EInteriorFactor parameters to external shaders. V0.289: Added time of the day separation, but interiors are forced to have day time temporary.

Added SDK with example for using ENBSeries with script extenders. V0.291: Increased dithering amount for sky gradient, because previous reported was not enough. Added some environment lighting controls and ambient occlusion. V0.307: Added sun and ambient lighting controls to category of enbseries.ini config file. Increased quality and performance of ssao effect and decreased startup time. Added support of loading multiple plugins (.dllplugin extention) from "enbseries" folder. V0.311: Added fog parameters, fixed UseOriginalColorFilter for latest game patch. Added automatic calculation of directional ambient from sky information and new parameters for this feature EnableSkyAmbientCalculation, SkyAmbientTopIntensity, SkyAmbientBottomIntensity. V0.316: Increased quality of ssao effect, added new parameters to it UseComplexAmbientOcclusion, EnableComplexFilter, FilterBluriness. Fixed wrong interior detection for some places and bugs in directional and ambient lighting not working at some conditions. Added shadows from clouds and automatic directional ambient calculation now depends from this kind of shadows. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITEDĪdded detailed shadow effect, currently it's can't be tweaked.
